The Lamplighters League and the Tower at the End of the World
Harebrained Schemes
Set in the 1930s, this gritty action game features a combination of real-time stealth mechanics and turn-based combat.
Role: UI engineer, working on all components of user interface from early production through final stages before release. Designed overall UI architecture and methodology, data design standards and implementation of many iterations of visual designs. Also provided support to other engineers working on UI implementation and mentoring junior engineers on UI practices.
Golem Arcana
Harebrained Schemes
Golem Arcana is a digitally enhanced miniatures board game focused on armies of magical Golems, the Knights who master them, and the Ancient Ones they call upon for supernatural support.
Role: UI engineer, supporting updates to the digital companion app for army organization, in-app purchases and notifications for potential multi-player gameplay (unreleased).
Double Dutch Jump
self-released
A collaboration with game designer Mates Obst, Double Dutch Jump features a deceptively simple game mechanic of continuous jump rope play. Focusing on music and rhythm, longer runs rewards higher scores which open up additional musical elements, and combinations of direction swipes unlock new jump moves.
Role: Sole engineer developing all phases of gameplay, menus, visual effects, sound and App Store management.
SceneIt?
Screenlife LLC
The SceneIt? brand movie trivia game includes a wide range of titles published on DVD and mobile. Mobile titles include Movies, Comedy, Horror, Romance, Twilight and Harry Potter.
Role: Principal member of mobile development team, participating in all phases of architecture, gameplay, user interface, analytics, achievements, multiplayer, and App Store management.